Références principales:
1. Le matériel du cours présenté en classe par le professeur est
disponible sur:
https://moodle.uqo.ca
2. D. Hearn, M.P. Baker, W.R. Carithers, Computer Graphics with
OpenGL, 4
e
edition, Prentice Hall, 2010
3. E. Angel and D. Shreiner. Interactive Computer Graphics: A
Top-Down Approach with Shader-Based OpenGL, 6e Édition,
Addison Wesley, 2011.
4. S. Guha. Computer Graphics through OpenGL: From Theory to
Experiments, CRC Press, 2011.
5. D. Shreiner, G. Sellers, J. Kessenich et B. Licea-Kane. OpenGL:
programming guide. Addition-Wesley, 2013.
6. P. Shirley et al., Fundamentals of Computer Graphics, 3ème
edition, A K Peters 2009.
7. E. Angel, OpenGL. A Primer, Addison Wesley, 2008.
Programmation 2D/3D: INF 1483